lilo_1542
01-04-2012, 08:22 AM
Ok I would like other opinions on my Pokemon White team. I plan on taking these guys all the way to the League and use them for Wi-Fi battles and such. Here's what I'm working with:
Tirtouga
Lv. 38
Nature: Lax/Hates to lose
Ability: Solid Rock
Attk: 73
Def: 102
Sp. Attk: 50
Sp. Def: 42
Speed: 32
Moveset: Aqua Jet, Ancient Power, Crunch, Shell Smash
Sygilyph
Lv. 47
Nature: Docile/Sturdy Body
Ability: Magic Guard
Attk: 73
Def: 92
Sp. Attk: 106
Sp. Def: 89
Speed: 110
Moveset: Psychic, Tailwind, Flash, Charge Beam
Herdier
Lv. 33
Nature: Careful/Capable of taking hits
Ability: Sand Rush
Attk: 67
Def: 55
Sp. Attk: 30
Sp. Def: 55
Speed: 51
Moveset: Work Up, Surf, Odor Sleuth, Crunch
Sandile
Lv. 32
Nature: Quiet/Good endurance
Ability: Moxie
Attk: 55
Def: 35
Sp. Attk: 37
Sp. Def: 31
Speed: 45
Moveset: Crunch, Dig, Embargo, Mudslap
Unfezant
Lv. 41
Nature: Modest/Scatters things often
Ability: Super Luck
Attk: 90
Def: 81
Sp. Attk: 70
Sp. Def: 52
Speed: 93
Moveset: Razor Wind, Roost, Detect, Fly
Emboar
Lv. 52
Nature: Bold/Good endurance
Ability: Blaze
Attk: 144
Def: 102
Sp. Attk: 122
Sp. Def: 73
Speed: 88
Moveset: Flare Blitz, Grass Knot, Heat Crash, Odor Sleuth
I'm trying to make as well-balanced a team as possible and raise their stats. I also stop them from evolving so they can learn better moves faster. Any advice on making my team even better will be very appreciated since this is the first time I'm actually attempting to do this :D
Tirtouga
Lv. 38
Nature: Lax/Hates to lose
Ability: Solid Rock
Attk: 73
Def: 102
Sp. Attk: 50
Sp. Def: 42
Speed: 32
Moveset: Aqua Jet, Ancient Power, Crunch, Shell Smash
Sygilyph
Lv. 47
Nature: Docile/Sturdy Body
Ability: Magic Guard
Attk: 73
Def: 92
Sp. Attk: 106
Sp. Def: 89
Speed: 110
Moveset: Psychic, Tailwind, Flash, Charge Beam
Herdier
Lv. 33
Nature: Careful/Capable of taking hits
Ability: Sand Rush
Attk: 67
Def: 55
Sp. Attk: 30
Sp. Def: 55
Speed: 51
Moveset: Work Up, Surf, Odor Sleuth, Crunch
Sandile
Lv. 32
Nature: Quiet/Good endurance
Ability: Moxie
Attk: 55
Def: 35
Sp. Attk: 37
Sp. Def: 31
Speed: 45
Moveset: Crunch, Dig, Embargo, Mudslap
Unfezant
Lv. 41
Nature: Modest/Scatters things often
Ability: Super Luck
Attk: 90
Def: 81
Sp. Attk: 70
Sp. Def: 52
Speed: 93
Moveset: Razor Wind, Roost, Detect, Fly
Emboar
Lv. 52
Nature: Bold/Good endurance
Ability: Blaze
Attk: 144
Def: 102
Sp. Attk: 122
Sp. Def: 73
Speed: 88
Moveset: Flare Blitz, Grass Knot, Heat Crash, Odor Sleuth
I'm trying to make as well-balanced a team as possible and raise their stats. I also stop them from evolving so they can learn better moves faster. Any advice on making my team even better will be very appreciated since this is the first time I'm actually attempting to do this :D