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Thread: AZUMARILL MOVESet

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    AZUMARILL MOVESet

    Hello My Azumarill Moveset right now is .
    Ability Huge Power
    1.Bulldozer
    2.Aqua Jet
    3.Play Rough/Super power
    4.Ice Punch
    Any Advise ???

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    Kick out bulldozer.

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    Quote Originally Posted by poketim View Post
    Kick out bulldozer.
    I'm agree with you kick out bulldozer and put superpower
    "You said you have a dream... That dream... Make it come true! Make your wonderful dream a reality, and it will become your truth! ! If anyone can, it's you."

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    Ok thanks

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    @Choice Band/Lum Berry/ Sitrus Berry/Leftovers/Life orb
    Adamant: Max Attack, max hp
    Belly Drum/Waterfall
    Aqua Jet/Waterfall
    Super Power
    Play Rough
    ~Linux Mint~

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    Why Waterfall

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    Really depends on the rest of your team but i would teach azumarill play rough instead of Superpower because it gets a stab increase (1.5) for being a fairy move and can hit fighting pokemon/dark pokemon/ dragon pokemon. Also you should get rid of Ice Punch since it has overlapping coverage with playrough (both hit dragon super effectively and waterfall hits ground harder) and stab playrough has a base power of 135 damage which does just a little less than supper effective ice punch on grass pokemon (you should not be staying in on a grass pokemon anyways). I like the bulldoze actually since aegislash is so common and you wont lost any attack if it does king sheld but another alternative could be knock off since it hits ghost pokemon pretty hard after the buff it got this gen and a lot of pokemon rely a lot on their items. hope it helpsz.
    Last edited by Kamina; 03-03-2014 at 07:06 PM.

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    It now has ,
    Ability - Huge power
    Leftover
    Iron tail/ bulldozer
    Play Rough
    Superpower
    Waterfall/hydro pump ??

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    waterfall better than hydropump since waterfall gets boosted by huge power (2x base stat). Aquajet is still useful since it usually always hits first and azumaril is not that fast. Waterfall and aquajet are both good even tho they are both water type one hits very hard or used if you think opponent will switch and the other is to kill pokemon who are at low hp. No iron tail because it is inaccurate and waterfall already hits rock pokemon hard enough.

    i guess i will just post best sets that i have seen through out playing in 6th gen

    Azumarill (F) @ Sitrus Berry
    Trait: Huge Power
    EVs: 252 HP / 252 Atk / 4 Spd
    Adamant Nature (+Atk, -SAtk)
    - Belly Drum
    - Waterfall
    - Aqua Jet
    - Play Rough

    In this set you belly drum and than get 25% of your hp back from and you have an instant +6. you usually do this in the end game when you know you opponent doesnt not haev many pokemon left or at lest pokemon who can live an +6 Aquajet. Waterfall and playrough is to hit slow bulky pokemon like reinicles and conkuldurr who could probably live +6 Aquajet at full health. Superpower and iron tail are bad in this set because they are 1 not as powerful and iron tail is innacurate and missing can cost game while super power lowers your defence and attack so you can't sweep as well..

    Azumarill (M) @ Choice Band
    Trait: Huge Power
    EVs: 252 HP / 252 Atk / 4 Spd
    Adamant Nature (+Atk, -SAtk)
    - Waterfall
    - Aqua Jet
    - Play Rough
    - Knock Off/Super Power

    In this set you have aquajet to still kill pokemon who have little hp or against fast fire sweepers like infernape/ charizard-y not in the sun. Playrough is azumaills strongest stab move and hits bulky fighting/dark/dragon pokemon extremely well like conkeldurr and dragonite. The last move can be superpower if you you're team is weak to ferrothorn or knock off if you team is not weak to ferrothorn and don't have another knock offer.


    Azumarill (M) @ Life Orb/Splash Plate
    Trait: Thick Fat
    EVs: 248 HP / 252 Atk / 8 Spd
    Adamant Nature (+Atk, -SAtk)
    - Play Rough
    - Waterfall
    - Aqua Jet
    - Knock Off/Superpower

    Just the same as the one above except you are not locked into one move.

    I think you could also run bulldoze as the last move slot since it can hit aegislash hard but usually aegi can still hard counter Azumarill.

    or le gemmick

    Azumarill (M) @ Leftovers
    Trait: Thick Fat
    EVs: 252 HP / 200 Def / 56 SDef
    Calm Nature (+SDef, -Atk)
    - Whirlpool
    - Perish Song
    - Protect
    - Dig

    Pretty much trap pokemon with whirlpool and than use perish song to kill dem. c_c yea i used it once it can beat chancy or blissey and no one even expects it altho no one switches it in on a chancy or a blissey. dig is to protect your self while u wait for perish song to each zero and protect does the same thing. you could give it sap sipper but it can't learn dig so i guess you can teach it toxic instead of dig if you want to trap grass pokemon who don't have poison moves. eves for defence are random i guess i don't really know best eves or nature for it but just make sure you have max hp and the rest spred out well in defences

    hope that helps n_n
    Last edited by Kamina; 03-03-2014 at 09:14 PM.

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    Ok that helps soo much thanks one question , what the final moveset is the best I think
    Playrough
    Waterfall
    Superpower
    Aqua ring /belly drum

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    belly drum
    Last edited by Kamina; 03-03-2014 at 09:22 PM.

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    Ok thanks

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