Main Roles:
Team Rocket (TR):
1. The Boss: As the leader of TR, you have the power to "KO" one trainer a night. You do not have a type and can only be defeated by the champion or voted out.
2. The Executive: As the Exec. you are also able to "KO" a trainer. You may also change your type from one of the "starting types" once a night. However, should you try to defeat a trainer that has a type advantage over you or the champion, you will be eliminated.
3. Pokemon Hunter: Once per night you can identify type and role (if applicable) of one player. If you happen to choose the Looker, his/her role will not be revealed and they will be classed as a trainer with a "false Primary Type".
4. Rocket Grunt: The grunt has no particular power other than posing as a trainer and trying to cause confusion among trainers.
-There is only one of each TR roles. However, it works as a rank system. For example, if the first Boss is eliminated then the Executive will take his/her spot, the Hunter will take Exec spot and the grunt will be promoted to hunter. This is a repetitive system and will continue so that all the higher positions are filled.
-TR members will be informed of their roles and of the other members of TR prior to DAY 1. They may only communicate at NIGHT time through pm's.
-If the Exec chooses a target, they will be eliminated, unless they are at a type disadvantage or challenge the champion. If there is no type advantage involved (eg. water vs ice), the target is still eliminated.
-As part of their abilities, instead of each lynching a player, the Boss and Exec can tag team to target one player specifically. Although this reduces the amount of people they can attempt to eliminate that night, the up side is that their target is guaranteed to be eliminated, including the Champion! Nurse Joy and Abra are the only things that can save the target.
Pokemon Trainers:
Champion: The Champion being the level headed (and slightly gullible) trainer he/she is cannot challenge anyone to a battle. However, anyone attempting to challenge them will be eliminated. Can only be eliminated by vote out or when double teamed by TR.
Karate Master: This fist pumping master is willing to save his city at any cost. Can challenge a person once a night. Will be defeated if they challenge the champion, TR Boss or a trainer/Rocket member with a type advantage. Always fighting type.
Looker: Similar to the Pokemon Hunter, Looker can reveal the type and role (if any) of one person per night. If you happen to choose the Pokemon Hunter, their identity will be hidden as a trainer and you will be given a "false Primary Type".
Psychic: Can communicate with one eliminated member per night as to ask who they were killed by. However, Ghosts don't always tell the truth. Always has psychic type.
Nurse Joy: Can choose one person [not themselves] to heal their party if they are attacked(in other words, that player will survive that night if they were defeated in battle). If he/she chooses a person inflicted by a status from a wild Pokemon, they will also be cured of that status. Does not have a type and if challenged to battle will be instantly defeated.
Trainer x5: Each trainer will be assigned a type from one of the following: (Grass, Fire, Water, Ground, Ice and Rock). These will not be changeable unless they have a Pokemon that can do so. They cannot challenge anyone. Much like the TR grunt, their main function is to publicly discuss and work out who the TR members are.
Pokemon Gifts
From the start of the first day, each of the trainers with no roles will be given a Pokemon at random from the list bellow (provided they're still alive). Only one Pokemon will be given a day to one random trainer. Each Pokemon will have a special effect, but can only be used once before it "returns to the wild".
Abra Trainer can use this to teleport from a battle. eg If they're about to be attacked they flee to safely and survive that attack and do not get lynched.
Haunter If you get lynched, you take your opponent down with you.
Kecleon This allows you to change your type to one of the other 5 "starting types" permanently.
Clefairy With Clefairy, you may choose another for you to fall in love with (gender doesn't matter cause we're in the 21st century, yo!) If either of you get eliminated, the other is also eliminated by default from a broken heart </3. Both of you will know who each other is, but one is a TR member, they may not disclose this info with their fellow Rockets. If both are left standing by the end, no matter which team you are on, you will be victors.
-Abra and Haunter stay with the trainer until they have been (attempted to) be lynched.
-Kecleon and Clefairy's effect can be used any DAY the owner chooses.
Wild Pokemon:
No matter how hard we try, there are just some Pokemon that neither trainers nor TR members can catch. Not only that, but these 3 wild Pokemon aren't too happy with all this commotion. They cannot be caught and if you run into one, they're going to make your day very difficult.
Jigglypuff: If you encounter a jigglypuff, she's sure to put you to sleep with her sweet sweet melody. Unfortunately for you, you will not be able to comment on the discussion/vote thread for that day which will make you look very suspicious. You may still murmur your vote in your sleep, but cannot justify it.
Electabuzz: You don't wanna mess with this guy or he'll leave you paralyzed, leaving you unable to vote.
Jynx: FREEZE! ... Literally <.<. This only applies if you have a role or a gift Pokemon. You cannot instigate a battle or use your role ability/abilities/Pokemon that night... Unless Nurse Joy cures you. [Nurse Joy is not affected by this]. This also stunts the Boss/Champion's type immunity, meaning if they are challenged by a TR member or Karate Master respectively, they will be eliminated.
-People affected by these Pokemon can be considered to be afflicted by a status in game reference (Sleep, paralysis and frozen respectively).